Racial Variant: Blood Elf Paladin (Blood Knight)

Racial Iconic Variant Class: Blood Elf Paladin (Blood Knight)

The history of the Blood Knights once started off from darkness, when the Order first began by forcefully draining the Light from the noble M'uru. However, through the wisdom of Prophet Velen and A'dal, the Blood Knights came to realize that their path was a false one.

Thankfully, through the prophecy of Velen coming to fruition, redemption was foreseen for the Blood Elves. Upon the Sunwell being rekindled, the Blood Knights from there on stepped into a brighter future, and were no longer the twisted mirror of the Knights of the Silver Hand that they once were.

Now in harmony with the Sunwell's holy energies, the Blood Knights of Quel'thalas stand as paragons for their people, towards their ultimate quest for redemption... and righteousness.

Blood Elf Paladin (Blood Knight) Variations

The Blood Elf Paladin has different weapon proficiencies than the normal paladin. Blood Elf paladins do not gain Concentration Aura at 11th level. Instead, the Blood Elf paladin gains the following class features, at the indicated levels:

1st Level — Weapon Proficiency: Bows and guns are for the Farstriders, and the Blood Elf Paladin disdains them. He is not proficient with any ranged weapons. However, the elves have a long history of their grace and swordsmanship. Blood Elf Paladins are proficient with the Bastard Sword.

1st Level — Sword Focus (Ex): Blood Elf Paladins gain Weapon Focus with the Greatsword and Warblade.

11th Level - Aura of Freedom (Su): Instead of Concentration Aura, a Blood Elf Paladin has an Aura of Freedom. While this aura is in effect, the paladin and all allies gain the effects of a freedom of movement spell.